Debunking the “Is VR Dead 2025” Myth The Persistent Question of VR’s Relevance. It feels like every year, someone asks if ...
In Meta's continuing shift away from a Meta Quest VR focus, Worlds is to become a mobile-first platform rather than a VR one.
Delray Beach, FL, Dec. 19, 2025 (GLOBE NEWSWIRE) -- The immersive VR market is projected to grow from USD 10.1 billion in 2024 to USD 34.9 billion by 2029, registering a CAGR of 28 percent. This rapid ...
Virtual reality (VR) isn’t just a gamer’s fantasy anymore. Its market hit $53 billion in 2024, and forecasts project a surge to $557 billion by 2034, driven by declining headset costs and expanding ...
Big tech players like Meta and Apple see the ultimate destiny of XR as a replacement for the smartphone. One of VR’s leading studios makes the case that there’s much to be lost in the transition to ...
Virtual reality has been shaking multiple industries. The entertainment industry, especially in gaming, has seen numerous products as a start-up for virtual reality. Despite the high expectations, ...
Overview Gaming has evolved from pixelated arcade screens to immersive VR worlds, powered by AI, cloud technology, and global online connectivity.From classic c ...
VR technology is expected to be useful not only in entertainment but also in the medical field, and past studies have suggested that it can be useful for training to overcome lower-class paralysis and ...
A movie that will time slip into the world of 2015 "Back to the future PART 2"Skyboard flying in the sky"Hoverboard (hover board)Although it will appear, as of 2014, the road to practical application ...