Like many students around the world, Eithne, 14, in Chorley, United Kingdom, was struggling to keep up in math at school after more than a year of COVID-19 related disruptions. In June 2021, her ...
Gamification is the process by which game elements, like competition and badges, are used in conjunction with other tasks to increase motivation and engagement. Games have emerged as a powerful tool ...
Matthew Karabinos was hesitant to try ChatGPT, a generative artificial intelligence tool, when it first came out in 2022. The 6th grade math teacher was concerned about what the technology would mean ...
A student goes over an article in University of Washington’s computer ethics class, taught by Prof. Dan Grossman. Credit: Ken Lambert/The Seattle Times The Hechinger Report covers one topic: education ...
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More math lessons for primary school pupils next year
The education ministry says weekly maths time will increase, giving children extra learning time and teachers more scope to ...
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