Lua was the scripting language used in place of GSC (the game's native scripting language) on the XLabs clients. This was because at the time of IW6x, there was no GSC compiler. On H1-Mod, we adapted ...
Expand All @@ -95,7 +95,7 @@ pkg_check_modules(SDL2 REQUIRED IMPORTED_TARGET sdl2) pkg_check_modules(LibArchive REQUIRED IMPORTED_TARGET libarchive) pkg_check_modules(Zstd REQUIRED IMPORTED_TARGET ...
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