Client scripts are downloaded and executed on players’ computers, giving them access to the source code. This can lead to misuse or theft of your scripts. Compiling these scripts adds an extra layer ...
task, err := client.RegisterUDF(nil, []byte(udf), "filter_points.lua", aerospike.LUA) err = <-task.OnComplete() if err != nil { return err } It shows up in AMC as UDF file, now i am trying to use it: ...
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